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Welcome to the Games Based Learning MOOC
Current Events and Projects
METAGAME Book Club July 15 - August 16, 2014
(apologies for cross-posting)
ISTE's Virtual Environments Network and the Games & Simulations Network will be doing a summer book club from July 15 - August 16, 2014.
It involves reading publications, a really great book, going to websites, watching videos and even going in game. So there is no question about it – the book club is a Book Club +.
This book club has 2 tracks. There are Game Studies (great for English and humanities teachers) academic readings with Sherry Jones, the creator of the Rhetoric and Games or rgMOOC.
The second track will be facilitated by the educator’s gaming guild, Inevitable Betrayal. The book for the second track, is the young adult book, For the Win by Cory Doctorow (great for economics, social studies and anyone looking to engage their students in reading). It is also gives an insider look into massively multi-player online role-playing games (MMOs and MMORPGs).
For The Win is available on Kindle, in print or you can download the free version at http://craphound.com/ftw/download/
To sign up for the summer Book Club please go to http://bit.ly/metagamebooksignup
Fall 2013 Games MOOC
Our last iteration for the Games MOOC was Makers, Hackers and Gamers!
This was the last in a series of 5 MOOCs that lasted six week each. Feel free to look around the site for material.
We explored educational engagement in the Maker Movement, hacking along with the CCCS Hackathon project, the gamer disposition, modding and game building. Oh and building board games, exploring Minecraft and making Machinima!
For a little bit of inspiration, click here.
Jade Forest I by Center4EduPunx, on Flickr
Overview of the Games MOOC
This open course is designed for educators who want to learn more about games, simulations and game-like environments for education.
It is designed for all levels of participation. We are using the matrix from Dr. Lisa Dawley's Social Network Knowledge Construction as the model for the course.
So feel free to participate at whichever level you want.
1) Identifying Network Opportunities
We understand that certain weeks may be of more interest to you than others, so please feel free to vary your participation week by week. It is also totally acceptable to start during Week 2 - Characters and Communities or Week 3 - Build Your Guild. That's what an open course is - open! Your facilitators are passionate about their topics and do want to share and collaborate openly in a non-institutional fashion.
If you haven't done a MOOC or an Open Course before you can get an overview by watching the video here.To optimize your experience, we suggest you do the readings, participate in discussions, field trips and that you share through the journal, videos/screencaptures, screenshots and on your own blogs and sites.
A cMOOC (We may not be massive - but we are mighty!) is based on the educational theory of connectivism. So it's not just about you as a learner but also about the whole community, which is something that is integral to gaming, the gaming community and concept of a guild. If you are not already networked into a learning community or a gaming community, we hope this course will help you. Don't go it alone! Pose questions, answer questions, agree, disagree and then go do more research. And we're just talking about the game play!
To get a better idea of how to make the most of a MOOC, please watch the video below:
What is a MOOC? Here's a link to an introductory video.
To get started in this course please go to Getting Started.
The Games MOOC is an Innovation Project, by Colorado Community College System-Immersive and Game-based Learning Faculty Challenge grant, is licensed under a Creative Commons Attribution 3.0 Unported License.