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Welcome to the Games Based Learning MOOC
Current Events and Projects
METAGAME Book Club July - August 2015
Inevitable Instructors and the ISTE Games & Simulations Network will be doing a spring book club book club from July 20 - August 10, 2015.
It involves reading publications, a really great book, going to websites, watching videos and even going in game. So there is no question about it – the book club is a Book Club +.
We're reading Ready Player One and pairing it with 2 tracks. The first track is inspired by Jon Spike's class and is a Dystopian Arcade. We pair up the readings with 2-3 games and we'll make sure at least one is Interactive Fiction (IF)
In the book, the main characters attend a virtual school in a game, so for the second track we'll look at the free versions of some of the platforms out there. We'll look at 3DGameLab, Classcraft, Answerables and anything we can find. These platforms are mixtures of questing, gamification and virtual worlds.
Please click here to go to the Metagame Book Club +.
Games MOOC V
Our last iteration for the Games MOOC was Makers, Hackers and Gamers!
This was the last in a series of 5 MOOCs that lasted six week each. Feel free to look around the site for material. We are discussing when and how we'd like to do another. For now you can find us over at the #Metagame Book Club +.
For the fifth Games MOOC, we explored educational engagement in the Maker Movement, hacking along with the CCCS Hackathon project, the gamer disposition, modding and game building. Oh and building board games, exploring Minecraft and making Machinima!
For a little bit of inspiration, click here.
Jade Forest I by Center4EduPunx, on Flickr
Overview of the Games MOOC
This open course is designed for educators who want to learn more about games, simulations and game-like environments for education.
It is designed for all levels of participation. We are using the matrix from Dr. Lisa Dawley's Social Network Knowledge Construction as the model for the course.
So feel free to participate at whichever level you want.
1) Identifying Network Opportunities
We understand that certain weeks may be of more interest to you than others, so please feel free to vary your participation week by week. It is also totally acceptable to start during Week 2 - Characters and Communities or Week 3 - Build Your Guild. That's what an open course is - open! Your facilitators are passionate about their topics and do want to share and collaborate openly in a non-institutional fashion.
If you haven't done a MOOC or an Open Course before you can get an overview by watching the video here.To optimize your experience, we suggest you do the readings, participate in discussions, field trips and that you share through the journal, videos/screencaptures, screenshots and on your own blogs and sites.
A cMOOC (We may not be massive - but we are mighty!) is based on the educational theory of connectivism. So it's not just about you as a learner but also about the whole community, which is something that is integral to gaming, the gaming community and concept of a guild. If you are not already networked into a learning community or a gaming community, we hope this course will help you. Don't go it alone! Pose questions, answer questions, agree, disagree and then go do more research. And we're just talking about the game play!
To get a better idea of how to make the most of a MOOC, please watch the video below:
What is a MOOC? Here's a link to an introductory video.
To get started in this course please go to Getting Started.
The Games MOOC is an Innovation Project, by Colorado Community College System-Immersive and Game-based Learning Faculty Challenge grant, is licensed under a Creative Commons Attribution 3.0 Unported License.