METAGAME Book Club March 21 - April 10, 2015 (apologies for cross-posting)
Inevitable Instructors and the ISTE Games & Simulations Network will be doing a spring book club book club from March 21 15 - August 10, 2015.
It involves reading publications, a really great book, going to websites, watching videos and even going in game. So there is no question about it – the book club is a Book Club +.
This book club has 2 tracks. There are Interactive Fiction (great for English and humanities teachers) academic readings with Sherry Jones, the creator of the Rhetoric and Games or rgMOOC.
The second track will be facilitated by the educator’s gaming guild, Inevitable Betrayal. The book for the second track is the Multiplayer Classroom by Lee Sheldon. We'll be supplementing this with readings on motivation and self-quantification.
The Multiplayer Classroom is available on Kindle or in print.
Our last iteration for the Games MOOC was Makers, Hackers and Gamers!
This was the last in a series of 5 MOOCs that lasted six week each. Feel free to look around the site for material.
We explored educational engagement in the Maker Movement, hacking along with the CCCS Hackathon project, the gamer disposition, modding and game building. Oh and building board games, exploring Minecraft and making Machinima! For a little bit of inspiration, click here.
So feel free to participate at whichever level you want.
1) Identifying Network Opportunities
We understand that certain weeks may be of more interest to you than others, so please feel free to vary your participation week by week. It is also totally acceptable to start during Week 2 - Characters and Communities or Week 3 - Build Your Guild. That's what an open course is - open! Your facilitators are passionate about their topics and do want to share and collaborate openly in a non-institutional fashion.
If you haven't done a MOOC or an Open Course before you can get an overview by watching the video here.To optimize your experience, we suggest you do the readings, participate in discussions, field trips and that you share through the journal, videos/screencaptures, screenshots and on your own blogs and sites.
A cMOOC (We may not be massive - but we are mighty!) is based on the educational theory of connectivism. So it's not just about you as a learner but also about the whole community, which is something that is integral to gaming, the gaming community and concept of a guild. If you are not already networked into a learning community or a gaming community, we hope this course will help you. Don't go it alone! Pose questions, answer questions, agree, disagree and then go do more research. And we're just talking about the game play!
To get a better idea of how to make the most of a MOOC, please watch the video below:
What is a MOOC? Here's a link to an introductory video.
The Games MOOC is an Innovation Project, by Colorado Community College System-Immersive and Game-based Learning Faculty Challenge grant, is licensed under a Creative Commons Attribution 3.0 Unported License.