http://www.youtube.com/watch?v=7ZGCPap7GkY
Scott Nicholson mentioned Sebastian Deterding in his post about the difference between educational games and gamification. This is an hour long google talk by Sebastian entitled Meaningful Play Here is an excerpt from the abstract "In this talk, researcher and designer Sebastian Deterding provides an overview of the current gamification movement, its most troubling blind spots, the motivational powers of games, and how to design for a playful experience that is truly meaningful to its users."
Your comments on the video are invited. What do you see as the implications for an educational environment?
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