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#8139253 Jul 15, 2013 at 12:37 PM · Edited 4 years ago
Guild Officer
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Initial Impression - take a look at the video entitled Get in Creative Shape This Summer on the ds106 site (just scroll down a little). From this video, what are you expecting from this course? what type of experience do you believe you will have? Will it be immersive?
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#8140103 Jul 15, 2013 at 03:01 PM
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Just going off the video is...less than informative. This strikes me some sort of creative challenge (similar to NaNoWriMo, or One Game a Month) where a challenge is issued every day and participants attempt to complete it. What type of "creativity" we're talking about here (writing? drawing? games? etc) is not well defined. Why I might want to complete these challenges is also not well defined.

Honestly, if I had just come across this video somewhere, I'd probably roll my eyes and wander off. Being as it was posted here, I'm guessing there's something to this project so I will take a closer look.

Immersive? Again, maybe I define immersion differently than most, but I don't see that here. Looks like it could be fun, and be good for getting motivated to *do* creative things (as most creative jams are), but I'm not sure I'd call it immersive. What I see is a creative jam that might encourage people to get their hands dirty and do something new, rather than just stick to what they already know.
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#8140540 Jul 15, 2013 at 04:17 PM
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From the video alone it likes I'd be on my own creating something everyday for a month. I don't see how it will be immersive unless there are other components somewhere else.
Al Gonzalez
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#8144755 Jul 16, 2013 at 12:15 PM · Edited 4 years ago
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I liked the Get in Creative Shape This Summer, trailer, thought it really was clever and attention-getting. It used culturally-shared moments from various media focusing on going through a liminality, a rite of passage, such as the military boot camps. In anthropology we use the term "liminality" to talk about that time you are "neither. The time you are learning, being challenged, completing a quest or a trial. Some call this a "rite of passage" as you are a "non-initiate," once you have completed the requirements succesfully, you are now "given membership into the select group, whether it is as an adult in a tribe, a shaman, a marine, a church member allowed to take communion, a marriage ceremony or even a college graduation.

Not only was the video attention getting, but you are told ahead of time there is a lot to learn, you will be challenged and that with the help of the person/persons directing and leading you, you can succeed. It also points out that success depends on your commitment to the goals of the MOOC. That you will be expected to work hard, do what is required and it may even be an every day thing. There is no place for slackers. You will need to be self-motivating as well as motivated, ha, maybe strongly, by those in charge. The experience of the MOOC will make you stronger in what you can do with the technology available and how you can relate it to digital storytelling. It puts you in a position of having to learn it to move to the next level.

Frankly this MOOC (website) is stunning. When you go to Alan Devine's own website cogdog.it, why he purchased an Italian website would be a story in itself, you see he hasn't had time to do much with it [hey I can relate to that, mine has been needing content for a while] and the reason is the immense success of the Digital Storytelling DS106.

What would I expect from the course, what type of experience would I have and would it be immersive? I would expect to be challenged, but to learn the cutting edge information on digital storytelling, and it would definitely be immersive, and intense. I would expect to be working almost every day on something and presenting my finished products for the other participants to comment and evaluate as well as the instructor.

I would think I would feel like the Red Queen in Alice in Wonderland, that is I would have to run twice as fast to stay in one place, but I need the exercise.:D


red queen by grasshopper98, on Flickr
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#8144824 Jul 16, 2013 at 12:30 PM
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#8140540 EducatorAl wrote:

From the video alone it likes I'd be on my own creating something everyday for a month. I don't see how it will be immersive unless there are other components somewhere else.



I will fall back on the definition of immersive, that is, "absorbing involvement" and I would think that the ds106 certainly does that, you would say that you were learning Russian, by being immersed in the country and only being around Russian speakers to learn the langage. Having said that, I don't think the video does a good job of showing that you will be immersed in digital storytelling, but it does show that you will have to be really focused as there is a lot to learn.
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#8144836 Jul 16, 2013 at 12:32 PM
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#8140103 blueAppaloosa wrote:



Immersive? Again, maybe I define immersion differently than most, but I don't see that here. Looks like it could be fun, and be good for getting motivated to *do* creative things (as most creative jams are), but I'm not sure I'd call it immersive. What I see is a creative jam that might encourage people to get their hands dirty and do something new, rather than just stick to what they already know.



I have posted elsewhere that I think immersive is "absorbing involvement" and I see the absorbed involvement in the video, but it doesn't sell "absorbed involvement in digital storytelling." I agree that it does a good job of challenging you to try something new and different.
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#8157408 Jul 18, 2013 at 09:17 PM
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It seems like one of those things that would be heavily based on my mood. Sometimes I'm like "CHALLENGE ACCEPTED" and I'm highly motivated to reach the goal. Other times I may look at it and go "nope, this would quickly burn me out." I'm no expert, but it seems like the level of immersion would be heavily based on individual perception.
Here's to all the educated people who don't hate games!
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#8162188 Jul 19, 2013 at 05:32 PM · Edited 4 years ago
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"I think immersive is "absorbing involvement""

I don't disagree with this definition, but I do look at it a little differently. What I look for is the "flow" state (as described by Mihály Csíkszentmihályi), where one is deeply and completely engaged in an activity. This state will obviously come and go somewhat, but for me to consider something "immersive", I need to see the potential for the "flow" state.

In this particular instance, I don't really see much potential for entering the flow state. The Daily Create looks fun, but 20 minutes is too short for a person to really get into flow. The assignments hold more potential, and for some people may invoke a flow state, but I find them insufficiently motivating for me to want to dive in to that level. Of course, that fact that something isn't immersive doesn't mean it's not a good idea. I really like the idea behind the DS106, and if I were looking for more "creative challenges" I would probably give it a try.
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#8162586 Jul 19, 2013 at 07:17 PM
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#8162188 blueAppaloosa wrote:

The Daily Create looks fun, but 20 minutes is too short for a person to really get into flow.



This is a good point, and a legitimate concern. The best I can figure in my tiny brain is that it would perhaps be good for warming up before getting into the "flow" of another, larger assignment/task.
Here's to all the educated people who don't hate games!
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#8163186 Jul 19, 2013 at 10:39 PM
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I don't think immersion is the point of The Daily Create. It's more like a way to stay in creative shape, without a huge daily time commitment. Kinda like exercising for a short time every day helps keep you in physical shape, doing something creative everyday helps keep you in creative shape.

Creativity is much like anything else, you have to practice it regularly to do it well.
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#8184485 Jul 24, 2013 at 11:18 AM
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#8163186 blueAppaloosa wrote:

I don't think immersion is the point of The Daily Create. It's more like a way to stay in creative shape, without a huge daily time commitment. Kinda like exercising for a short time every day helps keep you in physical shape, doing something creative everyday helps keep you in creative shape.

Creativity is much like anything else, you have to practice it regularly to do it well.



I would add that it is hard to force creativity (think about that novel you are always going to write, we all have one), but once it gets started on a project, the continuation is so important. We do know that using certain software, my example will be Microsoft Word, that if you don't really use it on a daily basis, you end up having to look up how to "search and replace" as I just did.

However, blueAppaloosa, you make a great point, it helping you, or actually kind of forcing you, to think in terms of the projects and to continue on as an idea you work on during Monday will (we hope) trigger ideas for what you want to do on Tuesday, etc., it uses those endorphins to make you look forward to getting more of them on the next day.

I was fortunate enough back in the 1980s to spend three days cooped up in a hotel in Central City, CO [old Victorian remodeled I was managing] where the only guest was a romance novelists, who was there because she thought we mined coal there and she was doing research, we mined gold. In the daytime I showed her around all the old mines and history, and in the evening we would sit and talk about her books and how she created them. She was a teacher and every morning faithfully she would get up and write for an hour before she went to school, then threw her first novel "over the transom" (a term for an unsolicited submission) and it was purchased. I learned so much from her about her thought and creative processes. She now has written 37 New York Times best sellers Jude Deveraux

So the little moral of my story was that to be creative, you must actually focus on it and on a daily basis. I think this "Daily Create" that is part of this DS106 will be one of the most important "lessons" learned in the class.

And yes, my novel (actually a non-fiction) is still on the back burners. And yours?
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#8184723 Jul 24, 2013 at 12:04 PM
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"(think about that novel you are always going to write, we all have one)"

For me it's not a novel to write, it's a game to make. But same idea. :)

I really enjoyed this lecture by John Cleese on being creative. I'll just let you watch instead of giving a summary, because it's really funny as well as being informative.
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#8185088 Jul 24, 2013 at 01:18 PM
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#8184723 blueAppaloosa wrote:

"(think about that novel you are always going to write, we all have one)"

For me it's not a novel to write, it's a game to make. But same idea. :)

I really enjoyed this lecture by John Cleese on being creative. I'll just let you watch instead of giving a summary, because it's really funny as well as being informative.



You know sometimes it is the last minute adds to a project or thread that really hit home, this link to John Cleese was on of them. I just took the time to watch and play all 36 enjoyable and informative minutes of it. I think I will use it the very first day in all of my classes, I do tell them that if they learn one thing in my class they should learn to be "courious" but I think I will add "creative."

I know this isn't about gamification, but they have to choose a project to do and it is very open ended, causes so much more stress than if I said "write about x and compare to z," they prefer that their choices are given to them rather than having a wide choice. They all want to be good students, I think this video would be informative and help them in all classes.

I think I will link it to a small essay that they do the first week.

What I found as my ah, ha, moment was about the open and closed system and when creativity can occur. Maybe I will write that book after all.

Thank you so much for your post and it has been wonderful to interact with you in this mooc.
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