While I was studying the extensive vocabulary list of game mechanics, I came across this fun graph meme that shows how gamification can "infect" our students with gamers' stubborn, "never quit" spirit:
Just imagine: Your students refuse to quit a difficult assignment, continue to wrestle with it, until they finally "get" how to solve it. Now, the question remains on exactly how we can gamify an entire curriculum to turn students into stubborn learners, i.e. those who obsess over learning all the course content that we want them to "get."
Just imagine the possibilities. Onward to the employment of game mechanics!
Gamification - Getting Students Excited About Doing Homework
by Mind Erasure on Jul 25, 2012 at 02:06 PM