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#6367101 Jul 09, 2012 at 11:35 AM
Initiate
2 Posts
Hello fellow MOOCers! I am Kris and I teach high school physics in the pacific northwest, USA. I have been a gamer my whole life although my real life responsibilities have limited it to just WoW and Diablo III recently.

I have been interested in the psychology of games and how they are set-up to motivate people to keep playing. I am using standards based assessment and recording (#sbar) in the classroom and I am trying to determine what level gaming can play. It may be as little as using Angry Birds in finding the projectile motion or as large as setting XP and levels as students move through the course. I am excited to get a better idea of where I can use gaming in my classroom.

Also, I am starting a 3 week vacation tomorrow. So I may be hit and miss the first half of the course.
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#6368000 Jul 09, 2012 at 02:56 PM
Guides
82 Posts
Welcome, trohaphys! I'm excited to see where games will fit in the high school physics classroom as well! If you get a chance, and if your school has standardized outcomes, would you post them? I want to start thinking about this.

:-)

Beth
Beth Davies-Stofka, Ph.D.
twitter: eirwenes
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#6378861 Jul 11, 2012 at 06:31 PM
Guild Officer
354 Posts
Don't worry about the hit and miss - we're happy to have you here. You will find a number of other teachers in the MOOC who are also looking at assessment from a few different angles.

During gamification week, we'll look more at what 3D Games Lab is doing and also Lee Sheldon's work in the multiplayer classrooms. I'm hoping you can get some inspiration there.
twitter @kzenovka
www.center4edupunx
Games MOOC Instructor and Designer
Google + gamesmooc@gmail.com



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