Hello fellow MOOCers! I am Kris and I teach high school physics in the pacific northwest, USA. I have been a gamer my whole life although my real life responsibilities have limited it to just WoW and Diablo III recently.
I have been interested in the psychology of games and how they are set-up to motivate people to keep playing. I am using standards based assessment and recording (#sbar) in the classroom and I am trying to determine what level gaming can play. It may be as little as using Angry Birds in finding the projectile motion or as large as setting XP and levels as students move through the course. I am excited to get a better idea of where I can use gaming in my classroom.
Also, I am starting a 3 week vacation tomorrow. So I may be hit and miss the first half of the course.
Welcome, trohaphys! I'm excited to see where games will fit in the high school physics classroom as well! If you get a chance, and if your school has standardized outcomes, would you post them? I want to start thinking about this.