I really don't see any difference, because all hing on accomplishing a task or doing something, however, I think you could get a badge for say "attendance" that isn't really an achievement, like testing on chapter one and obtaining 90% or higher, but it is a subset of ways to enhance your ability on the achievements. Awards can also be a way of supporting excellence, they can include actions that go above and beyond the tasks within the class. An example would be peer tutoring another student.
Hmmm, I'd actually have to disagree that they're all identical. I'm probably just arguing semantics using my own personal definitions of each, but still
(By the way, thank you to Kae for dividing up the links to the YouTube according to when specific topics were introduced!)
Grasshopper asked what XP was, so I am going to put in my two cents about what it is in comparison to the other things listed:
For me, XP is something that is earned via small "mini-accomplishments" while working on a larger task. In game terms, it is earned along the way during a quest, as well as when the quest itself is turned in. Formative assessment, maybe?
I have to say that they are all different shades of gray for me, signifying different things. So, while they are NOT the same, they do belong to the same semiotic domain :)
XP (experience points): this is your cumulative score, kind of like my XBOX gamer score that counts all the games I've ever played and all the points I ever got. It's an amorphous thing that really tells you almost next to nothing. In a sense this is sort of like a GPA. Sure, you may have a 4.0, but that doesn't tell me if you have specific skills.
Badge: This is an indication that you know how to do something, or, more recently, that you've participated in a MOOC and have some demonstrable experience out of this. For instance look at David Wiley's #ioe12 course and the badges he gave out (http://openeducation.us/badges). Incidentally, my own cumulative #ioe12 post should be coming out soon ;-)
Achievement: This is something that you get when you've done something extraordinary (or, in some games, when you've experimented with certain things that game designers want you to experiment with, such as trying out every single weapon in the game). Many people can get the achievement, provided that they pass the items on the graded rubric.
Awards: I see an award as a way of showing outstanding achievement in something, and you are one of a very few people that get it in a set temporal constraint. So, for example, the "best picture of 2012" award ONLY goes to one picture. This while several films may be nominees (achievement), only one can have the award.
I have an easter egg in my syllabus, first one with right answer (takes some research to identify the photo contents) gets a prize. I would think that there could be an "EASTER EGG SYLLABUS" badge, and If I hid them in news items or other places they could get other awards, might get them to really start reading to the bottom of things.
THANKS for explaining the difference between XP (I think if I have figured it out that it was short for experience points, that would have helped).
In the MOOC we need to make sure that participants feel comfortable about asking the simplest of questions. the FOCAL VOCABULARY, an anthropological term that means the words used in any sub-group where you know the word or words, but have no clue as to what they mean in the context of the sub-group. Saying "He scored from the blue line through the five-hole," means a lot to a Hockey player or fan but makes no sense to someone who doesn't know the game. To me, XP was an old Windows operating system.
I had to ask Kae what a few words meant in context. Those in the subgroups sometimes don't realize how much is insider definitions.
I played and listened to SEVEN (I was one of them) play a game of Magic The Gathering against each other last night, I think I am going to record them on Friday. I couldn't believe the amount of focal vocabulary being thrown around.
Awards - This is kind of nebulous. Everything in this list could be considered an award of some kind. I would perhaps even call this the metacategory.
XP (Experience Points) - Gained throughout the entirety of most RPGs and is REQUIRED to advance. I'd say this is something like your everyday grades.
Very succinct! I wrestled with Awards, myself. It does seem kind of nebulous, even how various games use it. It almost seems to want to meld with achievements....
You mentioned that XP is something like everyday grades, and I do agree with that. I do think that it's also almost like attendance and participation. Of course, look how many different ways we have to deal with THAT in the classroom!
We do seem to all agree that XP (a) acumulates, (b) leads to additional rewards of various kinds, (c) and requires time (either on task or simply being present) to be a factor. Do you all agree or am I putting words in peoples' mouths?