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#6843209 Oct 14, 2012 at 11:59 AM
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561 Posts
Lurking is good, I do it a lot in other sites. Middle school to me is a hard age to teach, I have taught college classes in the local high schools and I enjoyed that, the organized chaos in the halls is amazing!

I can see how Minecraft could be used in the way that you are discussing, If they are all online in a server at one time it really is good for cooperation, I know in the servers you can share or barter materials. I am currently playing in single user only getting ready for when we may all go into Minecraft in the spring or summer. Could have used some barter, had enough redstone to cover a mountain but couldn't get that second diamond to build my spells table, finally got four of them last night! Now for the bookshelves!

I actually had two years of Latin in high school, I ask now and I have not had a student in two years at the college that had a latin class. Helps so much with language.

#6813440 ravicius wrote:

Hi,
I culled my name, ravicius from the longer one I had as an Olympic Games commentator in Latin class light years ago. I have next to no gaming experience but am keen to pick up information as I go along, the word quest was enough to inspire me.

So Quest-wise its about diving into the deep end and seeing how I can use GBL in the Middle School D&T classroom. The design process and concepts lend themselves to gaming systems and I am keen to delve further into that.
Some students were recently designing suspended structures for a viewing platform and had the option to use Minecraft. The energy and interest they showed was extraordinary and has catapulted me into the MOOC zone.
Facebook and twitter are useful and fun for getting information about things that are happening but the information overload can be exhausting, I think it will be more focused on this platform.
I may be lurking, but it will be with intent!

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#6843227 Oct 14, 2012 at 12:06 PM
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561 Posts
Thinking is good ;) I don't have as much free time to spend on gaming right now due to my involvement in the MOOC, feel like the RED QUEEN, have to keep running to stay in the same place. Most guilds in the big games require you to agree to be online 12-20 hours a week and I just can't do that right now.

You sound like someone I would like to have as a teacher. Wanting to teach and wanting to find new ways of doing it really keeps the classes and materials fresh. Alas, I know some instructors who haven't changed their syllabus except to a new edition of the text in probably 10 years. [Not at FRCC] We need to help them get out of their comfort zone, a little at a time and not be pushy, everyone has their own schedule for change.

Looks like you are ready and anxious, bet your classes are educational and fun.

Hope we have some ideas for you and look forward to seeing what you find that maybe I could use, I am always looking for new ideas!

#6814219 SparkleRobi wrote:

Hi All,

I teach at a community college and I truly believe that teaching adults is my vocation. I chose the nickname "SparkleRobi" because my enthusiam for teaching always shows :)

I want to learn more about gaming because I want to make sure I use all the possible teaching strategies to be a better teacher and inspire my students to be better as well. I believe that using games in teaching can be affective because students can learn life-skills and how to apply what they have learned in a safe enviroment.

I have to confess that I don't have much time to play games, but I spend a LOT of my time thinking of activities that transform learning into active participation.
I look forward to learning more about games and how to use them.

I look forward to working and learning from you all :)

SparkleRobi

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#6843255 Oct 14, 2012 at 12:11 PM
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561 Posts
We should have a lot of gaming wine for you to drink! I am here to help any way that I can, and so are the other guild posters. I think one problem on that grant process is identifying the "game" and also to figure out a way to make it work with your subject matter, and if the computers at your college can download the material. A good start is to get your classes assigned to computer classrooms. I don't know if you are FRCC, but this fall all instructors had to use Desire2Learn for a news item, grades and posting syllabus and schedule, so student really do need to be able to sign on at the college, and they start becoming more familiar with the system.

Sounds like Exquisite Corpse (within the game world) followed the "Live Fast, Die Young and Leave a Beautiful Memory."

#6814911 exquisite.corpse wrote:

Hello -- I am Exquisite Corpse, a full time faculty at a community college. "Exquisite Corpse" was a writing game played by the surrealists to jump start their creative processes. One form of this game involved each artist writing a word on a length of paper, while only being able to see the last word written and nothing else. The legend holds that one sentence-string read "The exquisite corpse drinks the cup of blood-red wine," so I guess one could say I am here to drink gaming wine and jump start my creative process. I am looking forward to collaborating here with fellow MOOCrs and informing myself further concerning immersive processes for engaging student learning, I am interested in applying for related grant(s).

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#6843281 Oct 14, 2012 at 12:17 PM
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561 Posts
Ah we all are looking for possibilities. This is a "no experience required" MOOC, lurk about, ask us questions, you can message people and reply to posts. Jump right in! One thing you might do is just go to a big game store, and look at all the "table top" games, such as Settlers of Catlin, and even the old Candyland game, most have online components you can look at next, I know Magic The Gathering has a free game component online as does WarHammer and you can play to some levels, without any cost. Your text to link here... This is the Forbidden City in China, even if it isn't a walk around (there is one on the internet, I couldn't find it, IBM did it for promotion) it is still kind of a game, you click and look, and explore

#6815146 DeeSnow wrote:

Hallo
I am DeeSnow
I have very little experience and am searching for possibilities

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#6843297 Oct 14, 2012 at 12:23 PM
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561 Posts
You do amazing things, wish I had that ability, I just didn't keep up with animation as it came on board :( I am interested in your Minecraft world, where did you land, what environment, what is scarce? I have two worlds one is an arctic world and I can assure you sugar cane/bamboo is in short supply, hard to make bookcases, maps and books. I am thinking I could build a green house, they did say if you have a torch above the plants it works. Guess I could put torches on a glass ceiling. My other one is more of a mountains, rivers, regular world. How many hours a week do you play and do you use gaming personally as a distraction, break or reward for doing the things you "have to do?" I know I do that.

#6815663 Watersfan (Stephen Getter) wrote:

Hello Everybody,

I'm happy to be back again for the second part of this MOOC. My name is Stephen Getter. I develop illustrations and animations in Flash, and program games in ActionScript for an early childhood education company called FasTracKids. Games Based Learning aptly describes what I do every day for a living, for children between the ages of 3 and 8 years old.

Since the first part of the MOOC I have been playing EVE online, and building a world in Minecraft. Prior to that I hadn't played any massively online games for ten years. I will try to get some pictures and videos to share with you all.

I also put together a graphic version of my resume at bit.ly/StephenGetter. I include it here in case you want to see an example of the kind of graphics I create and the kind of programming I can do.

I'm happy to share my twitter handle @spgetter, but try not to be disappointed that I am not very diligent about tweeting. I expect to see you all on Tweetchat on Wednesday, though (if that is our schedule again).

Thank you all,

Stephen

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#6843309 Oct 14, 2012 at 12:25 PM
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561 Posts
Another decades player, welcome. Please free to lurk and post when comfortable. Ah Australia, yes, time difference. That is a good thing about the forums, you can post any time, kinda like bidding on eBay ;) I will definitely try to provoke you into actions. I am anxious to learn how you are using gaming.

#6816046 mizminh wrote:

G'day I'm mizminh and hope to be able to engage with this MOOC. Have been using games in, with & for learning for ever -decades.

Am keen to learn more -always keen to learn more. Have been fascinated with the rise of gamificaction. Am somewhat of a lurker in these situations but will leap to engage episodically if provoked:-:-)

Am in Australia so may have a time boggle but thatz the way itiz
:-)
mizminh

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#6843317 Oct 14, 2012 at 12:28 PM
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561 Posts
Ireally should start blogging and will be using the journals function on this MOOC, just getting my feed under me in this second session.. I understand, although it isn't my field, there are some good games that assist with second language and foreign language courses, perhaps someone else can point you in the right direction. You live in a beautiful country!

#6816835 Alina wrote:

Hello everyone,

I'm Alina and I'm a PhD student at DCU, Dublin, Ireland. My research is focused on integrating 3DMUVEs into second/foreign language curricula and my students are adults, young adults in particular. I don't have any specific games in mind but I am hoping I will after this course. I'll try to participate as much as possible.
I have no experience in gaming :(, I have been spending quite some time in Second Life though as it is the place where most of my research will take place.

I hope GBL will enrich my students' language learning experience by ensuring the use of the target language in meaningful and motivating ways.

I am Alina Horlescu on FB, will start blogging these days and let you know where :)

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#6843336 Oct 14, 2012 at 12:34 PM
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561 Posts
Ah STEM, you must be at CU? My granddaughter was part of a STEM project several years ago for those with Native American ancestry, and they build a computer and got to take it home, it was exciting, it was for high school students, they could keep the computer as long as their science grades were a C. Life changes, divorce, move to Denver, caused interruption and now she is 19, but moving back with Dad and me November 1, so we hope to get her back on track. Is the iPad game a download for the rest of us? if so what is it called?

#6818074 KickinWing wrote:

Hey guys! I'm a 1st year master's student in civil engineering. As part of my fellowship requirements I go to a local high school in an attempt to get students excited about Science Technology Engineering and Mathematics (STEM). The goal is that when they go to college they will purse a degree in a STEM discipline.

Currently my research team* has spent the last 2 years developing an educational iPad game focusing on water quality issues. This year we have started to develop a second game focusing on maritime transportation and its benefits. Neither of these games are currently on the app store but we hope to have them there eventually.

I hope to use this MOOC as a resource as we continue to develop these games to be used in and out the classroom.

*Our research team consists of Ph.D's and graduate students in the areas of Computer Science, Civil Engineering, Biology, and Education

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#6843350 Oct 14, 2012 at 12:37 PM
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561 Posts
It is so important to help those potential educators see the value of technology, we used comic books for reluctant readers, especially Marvel Comics, I am a firm believer that it doesn't matter WHAT they are reading, it is just that they ARE reading. My family seems to carry that dyslexia gene and we need all the help we can get. Comics did it for us before the internet, now it is gaming, starting from the simple ones that are grade specific.

#6817897 Morgan.Agathrace wrote:

Hi all! I’m so glad to be here! My name is Caitlin, but I usually game under Morgan.Agathrace.

What level of Education are you thinking of using GBL for?
I’m currently a M.ED candidate and part-time teacher education instructor. I instruct teacher candidates on how to effectively enhance teaching and learning with technology. With that in mind, part of my quest is learning how GBL can be part of this. Also, I am looking forward to how I can implement GBL with any age group. I saw great results (and had great fun) using GBL with reluctant readers and struggling learners in my own tutoring. I can’t wait to learn more that will help me better improve my practice.

What types of games are you thinking about using?
Anything! So far, my use of GBL has focused around me using whatever the students were already using or interested in using. I’m always open to new ideas :)

How much experience do you have in gaming?
I have been gaming myself since I was very young, but unfortunately being immersed in books and research has left me with little time to game myself. I look forward to this MOOC as good reason to fix that problem :)

What are your expectations of GBL’s affect on your students/clients?
My expectation is that it can be an effective way to enhance learning and teaching. This can include various ways, such as promoting an engaging learning environment or providing a meaningful context to learn new skills.

Are you looking for collaborators?
Always :)

I’m looking forward to learning with all of you!

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#6843371 Oct 14, 2012 at 12:43 PM
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561 Posts
I came to education after years and years in the corporate world but not in education, those LMS do age. A couple of years ago I was a "pilot" for Desire2Learn at Front Range, and teaching in Blackboard for the other classes, I picked up a class at an outside college that still used WEBCT, so I was teaching in three different platforms, I certainly got a semester lesson in obsolete! LOL

I do see my students ability to work with computers, learning platforms, online libraries take a monumental jump in the last three years. One thing I don't like is the "digital native" and whatever they use for "us old folks" as I have been around computers since 1972, annoys me to think that people think if you are older you don't know computers. SeniorNet is also at FRCC and the instructor and I actually went to high school together, she said the basic knowledge of those users has increased so much over the years, now they come to learn programs, like maybe EXCEL or ACCESS, not "how to turn it on and get email."

Times are changing and I am glad.

#6818408 JZapper wrote:

Hi, I'm from the corporate side of things. I'm an elearning developer and LMS manager, so I'm a geek, but a friendly one. My goal is to help our personnel be successful in their use of technology.

We realize that our LMS is aging and we are looking for a new one that allows us to use social learning and game mechanics. My quest is to provide ways to engage all of our firm in learning, and I really feel that gamification provides this to at least a good portion of our staff, especially those recently joining us. So onboarding is another target for the use of gamificatin.

I enjoy online games of strategy and also learning games I play with my 2 year old grandson on his Kindle ebook (or as he calls it his 'puter).

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#6843384 Oct 14, 2012 at 12:48 PM
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561 Posts
Yes, I am a Minecrafter, after hours of "mining" and "crafting" I laughingly realized that the name says it all. How do you use online in teaching is in Language or in the Applied Linguistics? Are your online meetings in Second Life in classtime or are they expected to be online at a different time outside of class? What do you do with students who don't have computer access at home, we do have that problem at my college for some students.

#6818470 Jessi wrote:

Hi All!

I'm an associate professor of German and Applied Linguistics in northern Illinois. I do a lot of teaching in which I help language teachers incorporate various technologies into their instruction and I do a lot of online teaching in Second Life. The idea of incorporating games into my teaching (or vice versa) is very appealing to me and feels like a natural next step, so I'm going to follow along with this MOOC to see just how it's done.

I have been sporadically involved in gaming over the years, and now find that as my own children are more and more involved in it, that I'm developing a taste for it again. I seem to spend a lot of time installing Minecraft mods these days. :-)

Because my students almost all react positively to our online meetings in SL, I have a feeling that they may be very interested and enthusiastic about the addition of a gaming component.

I am a frequent and enthusiastic user of Facebook and Twitter (@jplagwitz). I have accounts on Google+ and LinkedIn, but don't use them very regularly. Of course, I employ a CMS in my online instruction, so there's a lot of asynchronous online communication going on in my courses.

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#6843395 Oct 14, 2012 at 12:51 PM
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561 Posts
Ha, apathy, thought it was procrastination that was the silent killer. There are so many game for your age group, I know others will tell you but there is one called Maya Ball Game that is short and fun online, also Viking Quest gets them going for that subject. Probably more than college, your age group of students is really targeted for online gaming and education. You will find us helpful and er, ah, I might post late.... ;)

#6819378 PolishFistso'Fury wrote:

Greetings all!

My name is Stefania, I go by Stef and the students call me Ms. P and my I am Polish with yes, fists o' fury. I swear, I use my fists for good.

I am here to find my way through the world of education. This summer I have been researching all about GBL and gamification and I WANT MORE!

What level of Education are you thinking of using GBL for?
Middle School Science (grades 6-8)

What types of games are you thinking about using?
I have no idea. You tell me.

How much experience do you have in gaming?
I was a computer gamer as a kid, mostly with LucasArts adventure games such Monkey Island and Day of the Tentacle. I love board games, especially role-playing or cooperative types. In high school I did a stint with Guild Wars as well.

What are your expectations of GBL's affect on your students / clients?
My main enemy that I battle daily is APATHY, the silent killer.

Social Media...I love Facebook for the sharp wit of those with time to put together images and captions that make me laugh out loud when need be.

My twitter handle is @somekindapolish - I don't use it much but now I feel motivated to try again. I also feel like blogging might be something new that I try this year as well to record this new quest I am starting. Woo!

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#6846661 Oct 15, 2012 at 08:51 AM
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3 Posts
Hi all,

I'm Alex Reeve - I work as a Blended Learning Consultant at a bespoke online learning company in the UK, www.brightwave.co.uk.

I've produced some game-based learning projects for clients and am looking to deepen my understanding of the field and hopefully get some great new ideas for GBL design. You can download a free guide I've written on GBL (featuring lots of great corporate & educational examples) here: http://www.brightwave.co.uk/practical-guides/game-based-learning-design. You can also read my blog here: alexreeve.com

Alex
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#6847892 Oct 15, 2012 at 01:28 PM
Guides
111 Posts
Hello Alex, and welcome to the MOOC! You've come to the right place if you're looking for new ideas. There are a ton of really good brains around here that have impressed me (no mean feat) with what they've brought to the table.

Enjoy your stay!
Here's to all the educated people who don't hate games!
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#6848413 Oct 15, 2012 at 03:12 PM
Guild Officer
73 Posts
Tabletop games are awesome. As for creation of game - that's an incredible idea! Please share when you do. ^_^
Your idea makes me think of Shadow Era, a game I found through kickstarter: http://www.shadowera.com/
They have a free site if you want to just play and only charge for the physical cards!

Also, here's a re-link to the journal (in case anyone is interested) http://www.radicalteacher.org/

#6842966 grasshopper98 wrote:

That link wouldn't work for me, but I get the idea. Table Top games work and I do sponsor a Table Top games club at Front Range (BCC) we meet twice a week, a loose membership of 30+ with at least about 15 attending either on Tuesday or Thursday, D&D and MTG. We are getting other games to play, this is outside of class, but I am looking at building my own game (check out the slideshow -- right side of this page) there is a shot of "Decromancer" a program that will help you build a game similar to Magic the Gathering. I want to use it in my classes, but realize you have to have all the cards laid out and how they interact with the abilities before you build one. Slowed me down a bit. Maybe over the winter holiday break..

#6822926 ThereseEllis wrote:

Hello, ladies. Couldn't help but make a suggestion (partly because this concept is too radical!)
Tabletop games can work really well if access to technology/equipment is an issue. For instance, Francesco Crocco details an exercise which integrates modified monopoly in conjunction with a case study to facilitate discussion about capitalism in Radical Teacher (No. 91).

Here's a link to the journal, if you're interested: http://www.radicalteacher.org/recent.asp

Games Based Learning Mooc (gamesMOOC)
FRCC Humanities Instructor
The best combination of technophile and luddite

Twitter @ThereseEllis
Google+ therese.catherine.ellis@gmail.com
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#6848510 Oct 15, 2012 at 03:30 PM · Edited 8 years ago
Guild Officer
73 Posts
Thanks for illuminating these kinds of issues! It seems that integration of technology goes hand in hand with a shift from traditional pedagogy. You would think that students would be more willing to transition, but the traditional, hierarchical information structure still prevails in most institutions, today. As we know, this set up rewards students who adhere to that structure and, I would argue, can act to limit acquisition of the new literacies Gee discusses. Put simply, many such students don't like the process of learning because most have been trained, in some small way, to focus on the extrinsic value of completing the class. When an innovative educator questions that goal, perspective, and established hierarchy, there is always some push back, be it lack of support or just extended review periods, limitations, etc. Especially if, as you said, it cannot be required.

Good news: that's what edupunx are for! Suggestion: Consider fully gamifying the class, such that students have the option of engaging the subject through various modes to obtain badges (or whatever you choose). It would require quite a bit of planning to make sure that core concept requirements are met under any/all skill trees, but you would then have an imminently versatile course structure. I'm hoping to investigate a similar option, as well!

#6833256 Beth wrote:

Hi! I used Second Life for a few semesters in my college-level online course, and got burned out by all the complaints. One student made it her mission to make my life hell on earth, and that might have been the last straw.

Plus I wasn't able to require it, per Ombudsman ruling, and that really weakened it as a viable -- and valuable -- teaching option.

Do you have to deal with complaining students, and if you do, how do you deal with it? What kind of support does your department provide? Your university? Put another way: what insights from your experience might help shed light on mine?

:-)

Beth

#6818470 Jessi wrote:

Hi All!

I'm an associate professor of German and Applied Linguistics in northern Illinois. I do a lot of teaching in which I help language teachers incorporate various technologies into their instruction and I do a lot of online teaching in Second Life. The idea of incorporating games into my teaching (or vice versa) is very appealing to me and feels like a natural next step, so I'm going to follow along with this MOOC to see just how it's done.

I have been sporadically involved in gaming over the years, and now find that as my own children are more and more involved in it, that I'm developing a taste for it again. I seem to spend a lot of time installing Minecraft mods these days. :-)

Because my students almost all react positively to our online meetings in SL, I have a feeling that they may be very interested and enthusiastic about the addition of a gaming component.

I am a frequent and enthusiastic user of Facebook and Twitter (@jplagwitz). I have accounts on Google+ and LinkedIn, but don't use them very regularly. Of course, I employ a CMS in my online instruction, so there's a lot of asynchronous online communication going on in my courses.

Games Based Learning Mooc (gamesMOOC)
FRCC Humanities Instructor
The best combination of technophile and luddite

Twitter @ThereseEllis
Google+ therese.catherine.ellis@gmail.com
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#6855127 Oct 16, 2012 at 10:09 PM · Edited over 8 years ago
Initiate
1 Post
Hi, My name is Cosa. I have taken classes online for Game Strategies and Motivation as well as Gamification.

This is my third MOOC. I guess.

I have played World of Warcraft, blogged, use Learnist, and other social media devices. I am new to Twitter and Diigo. I may have used Flickr in the past.

I am a former media specialist, but now have two Master's Degrees, one is in Information Science, the other is from an online school in Education Design and Media Technology. With that degree, I have had multiple experiences with social media and Web 2.0 tools.

My quest? I wanted to see what this was all about and to see if I could learn anything from it.

I don't have a twitter handle but can be found at gmail and on Facebook. My name is Sandie Davidov in Second Life and sandiercolb in Skype (which I hardly use).
Cosa
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#6855253 Oct 16, 2012 at 11:03 PM
Initiate
1 Post
Hi, everyone. My name is Kathy Rousset and my quest is to explore the use of games in online education. I was a lurker in the earlier Games MOOC. It looks like I'll be a lurker again this time, but I have begun downloading the programs I would need to work toward the Brave Beginner award.

In my non-virtual life, I am the director of a rural hospice program. I teach psychology for CCCOnline because teaching is my passion. I believe gaming would be the perfect way to teach almost anything, if we just created the appropriate games.

I am not a gamer. My recreational time is usually spent out-doors, preferably with persons under the age of 10 or over 60. On the other hand, I know that my best means of interacting with my teenage grand-kids would be to game with them, so I'm determined to begin learning.
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#6857772 Oct 17, 2012 at 12:56 PM
Guides
111 Posts
Hello, Cosa and Mary! Welcome to the MOOC! I'm delighted to see so many people come see what all the fuss is about. I'm sure we all stand to learn from this new and exciting development in education.

Mary, I completely understand wanting to spend time with people either younger or older than myself - that's how I've been pretty muich my whole life. I am so glad you're willing to give this gaming thing a shot!

Again, welcome and have fun!
Here's to all the educated people who don't hate games!
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#6858088 Oct 17, 2012 at 02:05 PM
Initiate
1 Post

Good day all! Finally able to start this opportunity. Not sure what I am even attempting to do - but so very interested. It is time to jump in and participate where I can!

I am interested in offering GBL to the adult education area in my job. I teach at a local community college and I am interested in new ways for people to learn and participate. I teach in the areas of Small Business Development and the related fields.
Why type of games - not sure what all there is and so I am very interested to learn more.
My gaming experience - NADA.... yikes! Makes this even more daunting?
Expectations - I think that the early adapters are always looking for new ways to learn / use computers / etc and this is a good place to learn a little more about those options!
Collaborators - yes of course! It is always great to have a couple of minds in the mix!
Weapons of choice - again not versed on much so I am an open book - let's write this story!

Other handles - need to develop those so just this one at the time

Think that is about all for my first posting!

Jetsyn
JETsyn
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