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#7550455 Mar 19, 2013 at 05:16 PM
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4 Posts
I was raised on military board games by Avalon Hill and SPI. I have played and continue to play computer based strategy games...mainly Civilization or a variety of military turned-based games from creators like TalonSoft. But, whether it was Everquest, Eve Online, Warhammer, WoW, or DDO...I always find myself looking for a good fantasy game. Though, with my time constraints, I have settled on World of Tanks. MMORPGs take too much time. Maybe when I retire...

I am a gaming Grognard. And I would love to manage some sort of learning environment that uses online gaming as a tool for learning...that would be so cool and it has always been on a back burner of things to look into...now that I found this training...maybe that can become reality...I have found that Second Life has certain components that make online learning in a virtual world possible...but, it has such an intense learning curve many of my instructors bail before giving it a chance. If something was as easy to use like the interface in WoW...for learning...wouldn't that be most intriguing. Maybe role up a character and go to "class" as an Orc Barbarian or High Elf Priestess...or my favorite...a Dwarf Warrior...possibilities seem limitless...but, it always comes down to buy-in...will the powers that be "buy-in" or even the students themselves? Ultimately, that is the question to be asked...what "buy-in" does this sort of platform have for the consumer..oops, learner...?

Peace.
Dethstrider

"The bugle sounds, the charge begins...but, on this battlefield no one wins. The smell of acrid smoke and horses breath...as we plunge on into certain death" - Iron Maiden
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#7556057 Mar 20, 2013 at 05:17 PM
Guides
561 Posts
I am going to have to check out World of Tanks World of Tanks

Because like you MMORPG take too much time especially the guilds and the quests where you all have to be online at same time regardless of your timezone or schedule. Maybe I am too much of a free-spirit to be that bound to a game. I did/do play startrekonline but not in a guild, can bundle with a few friends or simply link up where we need more starships. A MMORPG can eat upwards of 30-60 hours of time with guild work and play.
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#9438257 Apr 28, 2014 at 01:36 AM
177 Posts
Though, with my time constraints, I have settled on World of Tanks. MMORPGs take too much time. Maybe when I retire.

Pc Softwares Download

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