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#7563861 Mar 22, 2013 at 08:03 AM
Consigliere
12 Posts
Greetings all!! Delighted to be here to provide morale support for another round of irresistable intrigue and professional development. *jumping* and *twirling*

If I wrote an autobiography it would probably be called, "What Happened?" So often it seems I am trying to recall what was last learned to apply my knowledge and integrate it, when "pow!" some new insight smacks me. The Gamesmooc is a "pow!" generator unparrelled for community engagement using emerging media.
Interpretation is key for me to share empirically-based translation of gaming activities with higher education policy makers. So thanks to my guides who tell me what to do so often to prevent my untimely demise. I'm Quasari in WoW as a blood elf, wannabe healer. I need skills *laughs*Hope to see you online. Have fun and learn what you can, but do share please. I'm thinking... must run.

@barbaratruman
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#7565624 Mar 22, 2013 at 03:06 PM
Guides
561 Posts
#7563861 D'lightful wrote:

Greetings all!! Delighted to be here to provide morale support for another round of irresistable intrigue and professional development. *jumping* and *twirling*

If I wrote an autobiography it would probably be called, "What Happened?" So often it seems I am trying to recall what was last learned to apply my knowledge and integrate it, when "pow!" some new insight smacks me. The Gamesmooc is a "pow!" generator unparrelled for community engagement using emerging media.
Interpretation is key for me to share empirically-based translation of gaming activities with higher education policy makers. So thanks to my guides who tell me what to do so often to prevent my untimely demise. I'm Quasari in WoW as a blood elf, wannabe healer. I need skills *laughs*Hope to see you online. Have fun and learn what you can, but do share please. I'm thinking... must run.



I agree with the usefulness of the MOOC for sharing, and I am especially pleased with the role that administration has taken at my college (Front Range Community College - Colorado) they have allowed many of us to push the edge of the envelope and explore new areas of gamification of our classrooms. Sometimes I feel so "in the middle" working to gain administrative support and coordinate with the leaders at our college educating our faculty on how to make their classes more interesting and relevant to today's student's learning methods, and rallying support among my peers. This is especially quite the challenge because of the number of part-time faculty (we are 20-80 full-time to part-time instructors) who may only come on campus to teach one class. We do have a Part-Time Faculty Organization that does meet at least twice a year and does have a "class" in our Desire2Learn system where we can share. Still, gamification requires a lot of selling, less now than five years ago. Hope to see you back again in this MOOC!
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