So, I am trying to design something for my library orientation at the beginning of next year. I am not sure if it would be considered an scavenger hunt, arg, or a hybrid.
So far i know, I would like to start it with using Aurasma on my welcome to the library sign that would have a video of me welcoming them to the game/ library. I would also like to use QR codes like this one:

Which links to my wiki where I can post just about anything. I would like the hybrid to incorporate as many of these as possible:

Maybe I could have them create something as part of the game as a group to cover the creative and constructive.
I could add a website evaluation piece somehow as the critical.
And a "report back" piece maybe through twitter or comment on the wiki for the communicative.
What others may I be able to incorporate and how?
I don't want this to just be a hunt, find, and report back type of thing. I want them to be engaged active learners through this game. And I of course want them to learn some information literacy skills (or maybe assess them?) and or figure out where the resources they will need are in the library in case I am teaching a class or otherwise unavailable when they need them.
Maybe I am going in the total wrong direction on this. I did think about doing the mystery thing instead and I still could making it more of an ARG.
I plan on playing the NY library game to see if that will work as an option to have the students play or just get some ideas. (Maybe just an excuse for me to play during work lol. I can call it research!)
Has anyone had any success with offline leaderboards? I was thinking of an actual wall chart leaderboard for the game with some type of incentive attached for overall winning group. Or some of the other incentives mentioned in another post by leedale.