Please make an avatar and give it a backstory. Is this an avatar you currently use or one you may use for as the guildmaster for the "Build Your Guild" badge? If you already have a character or avatar one great! If not you can consider making one from one of these:
You can use any of these MMORPGs to a make an avatar and take a screenshot. (Some of these downloads may take awhile)
You can also save your skins and have your own wardrobe to choose from. And its all FREE.
Trevyn.Slusser, this is a great idea, and I will certainly be checking it out further, I have to admit I was getting a little tired of my drab old costume :), wasn't so bad as a single player in my own Minecraft Worlds, but recently have joined a server where they have done amazing thing with costuming and such innovative building of the various worlds I can enter. I was beginning to feel like Cinderella, before the Fairy Godmother shows up. I am sure other Minecraft players will take advantage of this site, and it also shows those that don't play how innovative and individual you can make a little "block character/avatar" look.
The author pointed out, quoting (Said, Edward. Introduction. Kim. By Rudyard Kipling. New York: Penguin, 1987. 7-46) that in real life, the "natives" are not fooled although the person may think they are accepted.
"It is the wish-fantasy of someone who would like to think that everything is possible, that one can go anywhere and be anything. T.E. Lawrence in The Seven Pillars of Wisdom expresses this fantasy over and over, as he reminds us how he‹a blond and blue-eyed Englishman‹moved among the desert Arabs as if he were one of them. I call this a fantasy because, as both Kipling and Lawrence endless remind us, no one‹least of all actual whites and non-whites in the colonies‹ever forgets that "going native' or playing the Great Game are facts based on rock-like foundations, those of European power. Was there ever a native fooled by the blue or green-eyed Kims and Lawrences who passed among the inferior races as agent adventurers? I doubt it... "
In real life, an exciting experience is when someone says, "Oh I though you were from here," when you are on a vacation. To me it happened in Southern France (my genetic heritage from 400 years ago but I still carry facial characteristics readily identifiable with the base group). You gasp, and say, "Oh,no I am from xxx!" And a conversation is started about backgrounds and experiences. In MMORPG games, there is a open invitation to be anyone or anything, and you are in fact that avatar unless you inform others, like in your guild, who you are in real life. What an exciting time for all of this MOOC to be creating their own avatar with their own back-story! In StarWarsOnline guild, it was at least six months of me being in the guild before I let the other members know I was an older American female, I let them assume I was younger male.
We also have many males playing female characters, and the author mentioned an American male living in Japan plays a geisha in her twenties.
I love the creativity of the back-story for the Avatar, an avatar is more than just the costume, the skin, the hair and shape and size, to the player who has created it, it really is a living being with a history and a life, even if it is only in the cyber world. The difference is of course, re-spawn, and live forever or until you quit playing, which ever comes first, or in my case, the MMORPG deletes a bunch of avatars on a server reset. I was reminded the other day by a colleague, that a few years ago she overheard me on the phone, obviously to customer support, saying, "I don't care what it takes, I want my Ferengi back, I paid for that skin!" A few hours later, "Dilt" lived again.
I know players with many avatars, dozens, in the same game, they have different characteristics may mimic the way a person is feeling or thinking, might want to be a healer on one day and a tank on another. Stress relief.
I can't wait to see the avatars and the back-stories our members will create!
#7973396 Jun 12, 2013 at 11:28 AM · Edited 7 years ago
@Trevyn.Slusser, finally found my Flickr picture of Dilt, in this case I had to buy the skin for her, and Ferengis and Cryptic always knew a way to make some latinum. I also paid real cash through PayPal in Second Life for Ferengi skin but it didn't meld well. ;( Just Dilt by grasshopper98, on Flickr
So, Trevyn, and to all you avatar builders out there, or those building their avatars for this MOOC, in the games you play : Do you (or would you) want to (1) only use the free skins, (2) pay in "game gold" for skins, or (3) pay real money, like through PayPal. f you have utilized more than one method, which is more satisfactory and why?
I expect most will be using the free skins, but you never know. I am interested in all of your experiences with skins and the games where you created them.
Riska is my character in the Pathfinder game I play with my husband and a few other guys. She's an elvish rogue who insists she's human. At least one of the other group members tries to get her killed every time we play. I love her.
Anyway, this summer I made trading cards for my students and I wanted some legends, so I decided to use Riska as one of them. I drew this in Photoshop, and since I liked it, it became my avatar.
In more ways than one. I then dressed as Riska for Halloween ;) I've posted this before, but for those of you who haven't seen it, here it is again. photo (1) by arithenay, on Flickr" rel="colorbox"> photo (1) by arithenay, on Flickr" />
Ok, late starter, but got a bit into it - downloaded and tried almost all the MMO's (Runescape/Second Life/Eve) as I wanted to start from scratch rather than revive old characters (also setting up on Windows 8 to fully integrate all comms), then went for a walk and came up with the backstory below - as it happens, once I'd written the story, I found that EVE wrapped around the character really well (with no previous knowledge of EVE, just jumped straight in), so here it is:
Left for dead by a yet another thankless captain on yet another heroic boarding raid when bang, Pete "hArdbeg" Smoke had recoverd enough from the EMP that hit the cloak control to see the cruiser hit the rock it was mining and splinter into a million twinkling fragments. With a ship of his own, and on his own, he was finally equipped with the biggest choice that he had never wanted to make - feed or be fed, breed or be dead, lead or be led. He'd always said the worst kind of leader was one who didn't know or care what was going on behind him, worst still if they don't tell their followers where they are going. The most pathetic death he'd seen was his turncoat captain (was he the 20th or 21st? Definitely one of the twenties he had served) who kept yelling "...But the mission, what about the mission???" as he was sucked out an airlock. "I guess the mission got sucked out at the same time!" he'd joked with the mutinous crew.
That joke, and his sense of humour had kept him on board for the next few months. And that had been the way of it, bouncing from crew to crew, mission to mission, no destiny, no direction, no vision, - and that was the irony - he was a skilled navigator, pilot and engineer - head of his class the year both went macro, then it was all down to the programmers and the old skills went out the airlock just like that mission...yet countless times those old ways had saved his ships when the power died, or he'd jammed a hacked circuit with spanner at just the right angle.
That's what he was - nothing more than a spanner, spanning the stars, spanning the disciplines and skills sets, getting spannered off whatever hooch wasn't boiling. But now he was the spanner. His choices, his ways, his mission. Group up and help out, then cut and split and see where the mood took him. There's a million twinkling spanners out there just colliding and dividing, making contact briefly to complete the latest mission, then off on the next commitment. It's be nice to make those contacts last a bit longer, to get a nod from someone who knew who he was. Maybe even to have a crew of spanners. He'd never be a captain or a leader, he'd just be the first one through the wormhole, not the fastest or the strongest, just the first of many - can you have a clan without a leader? Not likely, but a clan always starts with one person, so maybe one day...
Ready to leave college Zarnack is preparing to get a ship. Dreams and hopes fill his head; aspiring to find that one great asteroid of unobtanium which will set him up for an easy life in a safer quadrant. But Zarnack is not lucky and enevitably strange things will happen.
My avatar here being my SL avatar, also with the name Case Dirval.
The background story of Case is related to the famous cyberpunk novel Neuromancer by William Gibson, and in fact the name does come from the name of the protagonist in that particular novel, Case (although his name in the book was Henry Dorsett Case, so not a first name).
Also on the "Second Life" portion of my avatar's profile, has been for quite long time the quote from Neuromancer:
The matrix has its roots in primitive arcade games. … Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts. … A graphic representation of data abstracted from banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding.
This I do find as alluring and imagination inspiring as when I originally read it, especially considering the book was published in 1984, almost a decade before Neil Stephensen's Snow Crash, that is often quoted to be the original inspiration for the virtual world Second Life.
Anyhow, with that tidbit of information aside, what I feel still today, what Second Life is, or has potential to be... it is a cyberspace, a consensual hallucination, that if not billions, but tens of thousands of operators (or residents) experience every day.
There is indeed the graphic representation of data, the three-dimensional nature of the whole world, that has the potential to become one day a 3D-portion of the world wide web too, then truly having the nature of linking the internet to something visual, spatial and experienced in ways that we have yet scraped the surface of the iceberg.
But back to the background story... As Case Dirval is not really a roleplay character the background is more just something to amuse myself with, a bit ... I have made numerous true roleplay backgrounds, but with this I wanted to lift up the connection to Neuromancer.
Also I did play Anarchy Online bit over 10 years ago, and my character there was a fixer, a specialist agent, who was bit similar as the cyberspace jockeys in mr. Gibsons books. Agents with the ability to plug into the cyberspace.
So, I do see Case Dirval as perhaps the virtual representation of the "cyberspace jockey", like in Neuromancer the protagonist uses the deck to connect to the matrix, we can use the computers and internet to plug ourselves into these 3D virtual realities, be it the game worlds, or virtual worlds like Second Life - and the avatar is my representation there, so I felt only appropriate to find some kind of connection to the original pioneer of the virtual world hacker, (Henry Dorsett) Case.
Game-based learning enthusiast, virtual learning environments creator, and an avid MMORPG player
Dr. Why grew up on the streets, but was lucky enough to get acquainted with a man who cared enough to convince her to finish high school. Through hard work and luck, she went on to college and prepared to be a teacher. After a few years of teaching, during which she excelled at inspiring inner-city students, she went to graduate school. One thing led to another and she got a Ph.D. in education. She goes through the motions, but she still hasn't quite mastered the idea of enjoying life.