I teach chemistry in an alternative high school for kids that are either at high risk of dropping out or already have. We have small classrooms and can give individualized instruction. I wanted to give them more autonomy and started looking at ways to use technology to do so. I took Kevin Werbach's gamification class on Coursera and started learning about how to incorporate games into my class.
My gaming experience is a while ago - Elite, Myst, Doom 2, Civilization - they filled a lot of time and I've really stayed away from games recently. I don't really know what "games" will fit into my curriculum but I see a lot of value in making class more game-like: more instant feedback, more autonomy, more try/fail/succeed.
Currently my weapon of choice is Moodle - there's a lot of flexibility in what you can make it do.
SoMe - I'm really not active so the PLN is going to be a challenge for me - but that's why I'm here!