Today I had the privilege of joining Esmeque, Ariannaariel, and Maratsade in meeting up with a group of about 12 educators interested in GBL, education in virtual worlds, and gamification at the Pig and Whistle Tavern in Stormwind (World of Warcraft, or WoW).
As a Cognitive Dissonance guildie still trying to figure out how to incorporate gaming structures in my classroom (as my principal will not allow me to use games with the students on campus), I really didn't have much to offer. However, it was a fantastic experience meeting with other educators newly started on the same path as I.
When we were ready to begin the discussion, it was suggested that -- instead of having our more experienced guild members share how they use WoW in educational settings -- our newest members take some time to continue leveling and experience the collaboration and learning structures inherent in the game itself.
I could not agree more. When I first started playing WoW two years ago, I understood its educational applications and got very excited about them. "Why can't I have levels in my classroom?" I shouted. "Why can't I give experience points and go UP the grading scale instead of taking points away?" Anyway, I think that as our newest members and I continue our journey in WoW, we will have numerous opportunities to discuss how to use WoW and/or its structures in our classrooms. However, I am more than happy to take any advice from my fellow Games MOOC players!
Have you used World of Warcraft or other MMORPGs in your classroom? If so, how? What were the effects?